Attaching Data to a Viewer
This section describes the routines you can use to attach data to viewer objects.
Q3ViewerUseFile
You can use the
Q3ViewerUseFile
function to set the file containing the 3D model to be displayed in a viewer object.
MAC OS VERSION
OSErr Q3ViewerUseFile (
TQ3ViewerObject theViewer,
long refNum);
WINDOWS VERSION
TQ3Status Q3WinViewerUseFile (
TQ3ViewerObject viewer,
HANDLE fileHandle );
PARAMETERS
-
theViewer
-
A viewer object.
-
refNum
-
The file reference number of an open file.
-
fileHandle
-
A handle to an open file.
DESCRIPTION
The
Q3ViewerUseFile
function sets the 3D data file to be displayed in the viewer object specified by the
theViewer
parameter to the open file having the file reference number specified by the
refnum
parameter.
Q3ViewerUseData
You can use the
Q3ViewerUseData
function to set the memory-based data displayed in a viewer object.
MAC OS VERSION
OSErr Q3ViewerUseData (
TQ3ViewerObject theViewer,
void *data,
long size);
WINDOWS VERSION
TQ3Status Q3WinViewerUseData (
TQ3ViewerObject viewer,
void *data,
unsigned long size );
PARAMETERS
-
theViewer
-
A viewer object.
-
data
-
A pointer to the beginning of a block of data in memory.
-
size
-
The size, in bytes, of the specified block of data.
DESCRIPTION
The
Q3ViewerUseData
function sets the 3D data to be displayed in the viewer object specified by the
theViewer
parameter to the data block beginning at the address specified by the
data
parameter and having the size specified by the
size
parameter.
© 1997 Apple Computer, Inc.
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